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Began to experience addressables.
In Asset Bundles there was a pretty convenient Bundle Browser, everything was clear there in terms of...
I notice if there is bundle (B1) with gameObject (g1). And this bundle has dependences on another bundle (B2) with gameObject(g2). And g1...
How I can use package in the Editor and not include it in a build?
For example I use TimeLine only when I recording video and gifs and...
I was on 2018.4 all was ok, but I updated to 2019.2 and now it want commas, not dots.
Is it a bug?
I updated to 2019.2 and start getting this error.
As I understand unity don't like my sounds from separate bundle with backs or unit. If...
My custom cursor doesn't not display in Microsoft Edge.
I know this is Edge bug since 2015.
But now so far no one has solved the problem?
Is there any progress on this topic?
I get this error: Bundle: Failed to decompress data for the AssetBundle
while I upload my build to new portal.
My build and my bundles...
I want to sell a non-unique license of WebGL version for browser portals (ArmorGames, etc.)
They offer 350-400 $ order, as I understand it...
One of players send me this screenshots. He play on Windows.
Before that, I did not see such artifacts on the Windows or on the Mac.
Deleting Temp and Library folders helped
Recently, on the Mac build, black stripes appeared above and below.
I think that the build is trying to fit into the aspect of 16: 9...
Many thanks, Schubkraft.
First of all I interested in completed assets. I'm afraid to get bogged down with official API and creating UI to it.
I want to display twitter news in my game from my twitter account. Is there any twitter widgets for webGL?
Yes I will.
But also problem solves with changing LoadType. From Streaming to DecompressOnLoad.
But it's still strange because if sound is in the...
I put audio clip (3mb) in separate bundle.
When I play WebGL build, I load audio clip and set it to audioSource and when I try to play it...
Do you find the answer?
I am not quite understand how I can receive limit error from player.
To get info about error I can send custom event, but I already have limit of it.
I am afraid of 100 event per our limit.
How can I know that user come near to this limit?
If He get this limit it would be to late and as...
This is a good and simplest idea, thanks!