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anyone know why am i getting an inverted terrain?
I am also getting the following info:
Height of the terrain with real world scale: -696.9024...
getting this error on 2017.1? what does this mean:
NullReferenceException: UnityWebRequest has already been destroyed
is there a demo? can we have web demo?
how about about some melee? silent take downs perhaps?
any chance weather system be added? if not, what weather system works best with TOD?
is dead reckoning included on phase 1.5? is there a target date?
great! thanks @raoul!
is easyroads3d can now be used with mapity?
@justb yes :)
any one tried mix and matching various armors from different sets on UMA? how does it look like? can someone please post some screenies?
I have some questions:
Does it have UMA support for character creation?
Does it support area of interest?
How about lag compensation? What does it...
is this removed on the asset store? cannot seem to find it.
I am not sure if this was asked before.. but how about synchronization over network? is it easy to implement?
anyone tried this with afs?
how do i open the project... tried extracting the master and then opening it on unity and i dont see the assets...
just bought this asset.. trying to learn mvc...
however, i seem cannot instantiate a prefab following the tutorial.
1) followed the c# on 'making...
i think 5$ for an upgrade is a reasonable price
any news on the next boss?
it appears i cannot download the new version on your store :( I bought the version before 2.0
EDIT: redownloaded it i can see it now :) thanks
this is being seen on uframe (Unity 5.1)... any suggestions?