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as I say, in the Unity project everything works perfectly, but when building the project, EVERYTHING works, except that the enemies inflict damage...
Puedo infligir daño a los objetos, pero los objetos no pueden dañarme, por lo que no entiendo el problema
public class DañoPinchosSimples : MonoBehaviour
That is the problem, no error jumps or occurs
The story is the following:
I have a project in which there are "traps" that hurt, but when building the project those "traps" don't hurt, the...
Thanks bro, i'm noob in this theme
I get these 3 errors but I don't understand why, please help
Error 1: NullReferenceException: Object reference not set to an instance of an object...
How can I call "currentHealth" from the Save script so I can save it and load it through F6 and F7?
I would be needing someone to help me with this script.
What I want to do is that in the "Save" Script, I can save the life ("currentHealth")...
Assets\GuardarPuntaje\ActualizarPuntaje.cs(22,19): error CS0117: 'Gestion8D' does not contain a definition for 'singLeton'
Assets\GuardarPuntaje\Gestion8D.cs(60,27): error CS0029: Cannot implicitly convert type 'int' to 'string'
I would like to know how I can do to put two keys where it says "if (Input.GetKeyDown (KeyCode.Escape))" I would like that function to be...
Can you destroy a script with the same script?
I mean, with an ontriggerentrer an action passes, then can I delete ONLY the script without...
public class PinchoSimple : MonoBehaviour
public Animator Pincho;
// Start is called before the first frame update
I can't find the error why it doesn't let me put the script on an object
I would like to know how I can export a 3D Max animation to Unity with looping