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DevBlog 09 is available ! :)
Akira : Thanks, Yes I work on new trailer, all things have change since it. new terrain texture, new model for units, vehicles, many new feature...
Hi all !!!
Free demo is available ! Download, extract and play ! :D
Thank you ! :D
I did new trailer ! A gameplay trailer ! :)
Hi bComponent !
Your right many feedback have the same feeling about the trailer. I work on new one with gameplay. I hope that the second trailer...
I introduce the first game of Whacky Squad Studio : Hell of Men Blood Brothers.
You can found all informations about the game here :...
Thanks for your fast answers ! :)
New mistake for me :
All regulator are ok like prefabs. In game Manager I'm all "Limites unit" for Player but no for AI. Player. (same...
Hi all !
I work on Waypoint system and I need help.
Units spawn and go on waypoints but they didn't attack and when units dead they continue to...
Thanks a lot !
I've questions, I want to add "waypoints" system for campagn mode etc ...
I see that movement use "UnitTargetPos". How can I use...
Yes, this error is when AI pose a building to build it. Sometimes all be ok and "construction" prefab appears and sometime it didn't appears and...
I've a problem with the IA in my scene.
I've got this message : Can't remove Building (Script) because BuildingPlacer (Script),...
No problem, it's correct now ! :D
I think I wrong explain.
You select a soldier, go in ennemi base. Soldier attack ennemi villager, but if you...
Report : When you build a building, the object "underconstruction" didn't hid when building built.
I test with lower life : 199 for 200 life...
Yes it's like old error. I redownload it and reimport it and same problem ... I don't understand why it doesn't work :/
The package that I...
I deleted the integration pack of my project, download the new on you page but I've the save mistake... I need to delete it on prefab before...
I've a problem with the Fog of War, I reimport : Integration pack and Asset Fog of war
Assets/Integration Packs/Fog Of...
Yes in the same folder that RTS Engine prefab. But I rework all of them.
I found that villager didn't return to drop off when they were max...
Thanks, all work for RTS Engine prefab but for my prefab it didn't work. :/
I haven't many prefab so I do it again.