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Hi, I agree with you as a happy user of Amplify Shader... Could I ask you as a little OT how did you implement those masks in ASE?
Did you solve? I’m trying the same thing
From the first post of this thread:
"Unity versions that have all currently implemented fixes for High Sierra:
- 5.5.4 patch 5 or later
I'm on Mac OSX High Sierra and Monodevelop crashes on start. I know there is a patch, but I prefer to wait the next "official" Unity update release...
When will a new fixing Unity version be released?
I resume this conversation why, however true that Unity can easily handle different ratios, the Samsung S8/S8+ have a full-screen mode...