A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Now in Beta! Get 1:1 live lessons on any Unity topic or help troubleshooting your project – Connect with an expert on Unity Live Help
thanks very much ! :>
In the future . Can I play timeline use like "Go to "signalss name" " ? jump to time.
Percentage Closer Filtering (PCF) for real-time shadows is...
"PCSS" shadow features?
"Percentage Closer Filtering (PCF) for real-time shadows is also implemented in 2017.1"
can not find this feather:( is so cool!
But,what i can do !please help!thanks......... :p
"Real-time shadow improvements"...
private void OnPlayStateChanged(PlayState newState)
please let me know if any of it is amiss! thanks:)
Assets/NewPlayableBehaviour.cs(24,26): error CS0115: `NewPlayableBehaviour.OnPlayStateChanged(UnityEngine.Playables.FrameData,...
// A behaviour that is attached to a...
I've got it
it-should take care:
1."1"or "2" ... numbers .can not be scene name!
2.add open scenes before build.
thanks for you reply:)!.i am sure to select the correct path when building apk .but just 2017.1.0b2 is working.form b3 to b6 both errors.waiting...
Thanks, I have done, at here :
(Case 912945) Cannot Generate android app Build on 2017 B5+B6....
1. Create new project
2. create object to scene and saved
3. Build apk
yes,unity2017 b5 can not publish android app!
sorry! Could this be engineered to work in unity 2017 beta?
waiting for light profiler...;)