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Thanks guys, for making my life easy!
This happens for me every time I press Play. :| Super annoying.
Any idea if this setting can be set via code? So I could force it to 1x on Play.
After 7 years... Thank you!
This is one of those things that make me not update Unity until there is a valid alternative, which needs to be as easy as previously.
Could someone help me add the Curved World inlines in my shader? This is the guide by Curved World:...
I also want to manipulate the Controller’s values on runtime. How can I do that?
Hi, I'd like to know if there is a shortcut to disable/enable Curved World Controller in Editor?
And if not, would it be easy to do it myself (how)?
Actually I do have more questions. I slightly modified the receipt validation, but ultimately this should do the same. However I don't understand...
I've tried following the writings in this post, thank you for those. I'm implementing only iOS, an auto-renewing subscription. My problem is that...
Downloaded and everything works as they should. Thanks! :rolleyes:
My problem is that all transforms screw up if I Apply a prefab with disabled GameObjects. So my workaround is to enable everything, Apply, then...
@karl_jones please do update again when you have something.
Yep, still no update available.
I neeeeeeeeeed it. Noooooooooooow!
Where is 2017.3.1p1? Can't find it. Are you sure about the version? On the patch page the first version you see is 2017.1.3p1, not 2017.3.1p1
Wheeeeere is the update?!
Thanks, Stephen. It is very severe indeed. I guess for now I just have to break the prefab links and avoid the automatic gesture of hitting Apply...
Another note: Once the bug happens after Apply, Revert doesn't bring back the working one, it remains broken.
However, the same bug affects all RectTransform objects for me, not just TMPro ones.
It seems to screw up _mostly_ the ones that are disabled, but it does affect some enabled elements sometimes, too. The effect is the same for an...