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-Integration for Third Party Assets
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With the uSignal...
uSignal is a Event Manger on steroids which features functions to register, listen to and trigger events.
It is designed for easy...
I hope you release v2 this year. Need it so much! =) Any news?
thats sounds great! keep going on!
any news to 2.0?
Looks like Deftly 1 isn`t in the store anymore. Will Deftly 2 be released soon? And is there any option to update?
how long until the new version?
bump, please unity devs since so many version you dont improve the editor performance. this makes it so oftten unusable and also pain to find a...
is there a way to fix it maybe? in your video with vertical aim it seems to working. is it from v2?
No problems with the delays ;)
I think the problem is, that the mouse is on the ground and the character is rotating toward the position. but...
1. in the "vertical" video you have a Iso Perspective. I tried this at my game by simple rotating the camera but the mouse and...
I´m trying to setup Rewired.
Movement & other Controls like fireing are working but the rotation not really smoothly. Thats normaly the mouse...
1: Is it possible to knockback enemys?
2: How to add footsteps?
1: Get it to work but everytime i trigger the spawner it spawns a bunch of enemys :) Something is going wired. It doesnt check the max of enemys....
I found a problem with the Enemy Spawner. If i setup it in a scene (i follow exact the docs) then i cant drag anything into Destroyable Avatar and...
Thank you! =)
Another question. I have some Monsters which have no weapons. I use your Animator Controller and you have splitted it into 2 halfs...
Sometimes when the player moves in diagonal the feets are sliding (the animation is to slow). i occurs most time when running for example...
Found another problem: I setup a character with no weapons, placed a weapon pickup on the ground, set in the preference asset the autoswap option...
Hey i have a request. Can you maybe implement the feature, that the player is shooting to the real mouse/ crosshair position.