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I'm currently in the progress of creating a class library for Unity software developers and want to share it with you.
I need to inform you, that I will discontinue the development of QuickLod.
I don't have the time or ressources to keep improving...
It sounds like you have a mesh simplifier, that generates lod meshes, correct?
That is not what QuickLod does....
I wanted to give you some heads-up on my progress.
I found some time to work on QuickLod and implemented the new...
A short update from my side.
I'm currently working on a new algorithm and datastructure that should improve performance and allow multiple update...
Alternatively, a manual is included in the asset as pdf. However that is more of a getting started than a complete manual.
Wow, thank you very much for that.
I need to find some time to get a new Webpage up and running; in the meantime your work will be the...
I'm terribly sorry for this late reply. I was (and still am) very bussy with my examens and new work situation.
I got an E-Mail from Unity QA.
They were able to reproduce the crash, their developers are currently looking into it.
I can confirm that reimporting QuickLod leads to a crash.
I've sent a bugreport to Unity and am now investigating what could...
Thank you for reporting this.
It sounds like another breaking change from Unity.
Will take a look what could cause this.
Do you get an exception...
I've looked into the issue.
When importing QuickLod, Unity 5.6 seems to get rid of the input settings sometimes (tested the...
I will look into this problem as soon as I'm home. I haven't tested QuickLod with that version yet, so there is a good chance...
This is a known issue, caused by Unity's API change.
Please read my previous posts for information on how to fix this.
Sadly Unity breaks quite a lot with their updates.
They changed the way motion vectors work, and as result, replaced the whole...
Thank you for your kind words. :)
I still support QuickLod and will help with potential problems.
However, right now it's quite...
Thank you for the bug report.
It seems like Unity did some breaking changes with the motion vectors since 5.4.
From 5.5 on, the...
The patch is now online in the asset store.
Please take a look, it should now work out of the box.
Are these trees from SpeedTree?
I have tried QuickLod with those trees, but as QuickLod doesn't support fading...
I uploaded a hotfix to the asset store.
It should be available soon.