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I had my own FrameData class, thank you for the quick respons
Thanks I'll try that.
Adding CM to an empty project works
sorry just added it to my post when I saw I fogot :)
Using Unity 2017 1.0f3
Newest from assetstore 2.0 CM
I get this Error
Assets/Cinemachine/Timeline/CinemachineMixer.cs(19,30): error CS0115:...
I love playerway water!
You mention it is able to use Unity's Screen Space Reflection, how do I enable that?
Can I set the water to use...
I saved the TC2 info, and started over, without RTP. Did most of my stuff and the added RTP now it works..
If I want to manually...
I have a problem with splat, trees and grass maps.
I have a 3x3 terrain set, but splat only works for one and copies the same to all the others....
Found the issue, one of my chunks had two SECTR members, don't know how that happen.
Is this one of them?
Is using 5.4 and haven't seen this before.
ArgumentException: An element with the same key already exists in the...
Will you make the shaders work in Deferred. linear rendering also?
ok, yeah I can see it works in the demo scene, I have no idea why my version doesn't work. Can be the mesh I use? I only have alpha values on the...
It doesn't seam to have any thing to do with the scenes light settings.
The Changelog says
Running unity 5.3.4f1
Just updated from the store, do I have to update unity?
Hi got a question.
My touchbending shader makes all the shadows on my gameobject totally black?
I'm using deferred rendering.
Is there a quick...
Great, mail on the way.
Yeah more or less I might be able to free 2 or 3, guess I'll have to clean up haha.
My Physics layers are pretty much used, is there a way to use Suimono water with out the 3 layers?
Where do I change so it doesn't automatic...
Hi, I'm having some trobble getting the shader to work with Global Fog camera effect i deferred rendering.
Do you have any idea why it doesn't...
I think I fixed, did a reimport of everything and deleted the back_up fil, that seams to have fixed it.