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I am trying to load Sprite or even a number of SpriteAtlas via AssetLabelReference. I keep running into errors when loading via the Addressable....
Hi @Novack, love the app so far. I'm wondering how I can establish multiple connections in one scene. My game wants to pull data from multiple...
It would be nice to have a way to get the Texture2D from the UM_Camera when you call SaveScreenshotToGallery() , maybe a delegate. Not sure if it...
can you detail what parameters you want to edit in realtime?
This might seem like a silly question, but is this scene included in the Examples folder of the Marmoset Skyshop unity package?
Just going to ask again, any chance of open sourcing your little project. Don't think anything better is going to come anytime soon.