A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
What do you mean by 2d player? A movement script? A gameobject (as stated above)? Did you accidently make a 3d game instead of a 2d game?
A tile map should work, put it on isometric settings or however you enable isometric on it.
Because, if there is a slope then the rigidbody may slide down/get stuck when moving up it which is not ideal for some platformers
You might want to move your score to a gamemaster script. Essentially, how this works is that you have an object in the scene that stores all...
Any code, pictures, and maybe a more in depth description of the objects and the physics of your game?
Have you tried debug.log in certain places?...
For something like that you would probably want a position to create tiles, and a tile to create. Instantiate the tile, and then move the...
Do you have any code? Pictures? A more in depth description of the enemies/player/problem?
In addition, have you tried logging the score and when...
You could probably wait a second until the animator is done until you destroy it. Use a coroutine and play the animation, then use yield return...
Unity asset store might be what you are looking for in terms of art and sound
There are plenty of tutorials online for you to find what you need...
Yes.... a character controller that functions without a rigidbody
A controller that doesnt use rigidbody mainly because it has difficulty handling slopes and isnt quite as easy to fine tune as a character controller
Hmmm not quite what Im looking for
How would one implement collisions and walls into this?
Oh nevermind I found it
Where is the example project?
I am trying to create a character controller for a 2d platformer (I mean without a rigidbody). I have looked online but could not find any good...
Did you try setting collision detection to continuous?
Did you try debugging the circle colliders radius after splitting/ before splitting? Is the circle collider gone or is the collider just really small?