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you will still have to pool it.
Looks like there was something wrong with the driver, its working now!
@AnomalusUndrdog I am having problems with the X & Y axis. It seems unity detects D-Pad instead of the Left analog.
occasionally i get spikes when i use "Resoures.load" for the first time, i use pooling after that. So i think preloading might help me there.
@liortal So using "Resources.load" will not give any hiccups if you preload them via build settings?