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Scripting
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Latest: Add `BurstCompiler.IsBurstCompiled` to check if a method is Burst-compiled or not. CodeSmile, May 31, 2023 at 9:21 PM
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Code Editors & IDEs
Talk about code editors like Visual Studio or Rider and their integration with Unity.
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Latest: Official Statement On Visual Studio Code Debugger Deprecation NeedsLoomis, May 30, 2023 at 12:59 AM -
C# Job System
Discuss Unity's C# Job System for use with GameObjects and Entities.
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Latest: Jump momentun when gravity is inverted acting extremely weird rafoskiki, May 30, 2023 at 1:15 PM -
Testing & Automation
Discuss anything related to testing and automation in Unity.
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Latest: Code Coverage: report for external DLL code files JuliusJ, May 31, 2023 at 3:14 PM
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